Tower Fall (A)
Enormous percussion intro breaks down into cycling strings. Keeps building back to massive percussion with choir and then pounds without mercy to the syncopated finale. 106.5BPM
2:08 · 107 BPM
Blaze of Glory: This album continues the Epic Action & Adventure Series (Vol. 17) with high impact huge orchestra, percussion, choirs and slick sound design from Edward Bradshaw, Tarek Mansur, Aleksandar Dimitrijevic and Alex Pfeffer. Versions with vocals are the (A) versions. (B) versions contain no vocals.
Composers
Epic Score
Tower Fall (A)
Enormous percussion intro breaks down into cycling strings. Keeps building back to massive percussion with choir and then pounds without mercy to the syncopated finale. 106.5BPM
2:08 · 107 BPM
The Protectors (A)
Strings, low synth textures and big percussion build into powerful, proud theme with big orchestra and choir. 120BPM
2:42 · 120 BPM
Malukah (A)
Pensive intro with solo female vocal and thumping percussion builds into grand theme with large orchestra and choir. 150BPM
2:52 · 150 BPM
Hostile Action
Badass intro pounds and stutters right from the start. Breaks down into ambient piano mid-section. Finale builds back to a big pound-fest. 100BPM
1:22 · 100 BPM
Building Smasher
Heavy pulsing intro builds huge percussion and low brass theme. No building can survive this onslaught. 80BPM
2:29 · 80 BPM
Unbreakable Will (A)
Massive whoosh/hit intro that pounds away and leads into a massive powerful unrelenting track with huge orchestra and choir. 100BPM
1:50 · 100 BPM
Strength To Believe (A)
Running strings build into a strong proud orchestra and choir theme. 100BPM
2:04 · 100 BPM
Strength To Believe (B)
Running strings build into a strong proud orchestra theme. 100BPM
2:04 · 100 BPM
We Cannot Be Broken (A)
Arpeggiated synth intro leads into brooding heavy percussion. Continues to build with stubborn orchestra and choir. Finale pounds away with huge percussion hits. 85BPM
1:57 · 85 BPM
We Cannot Be Broken (B)
Arpeggiated synth intro leads into brooding heavy percussion. Continues to build with stubborn orchestra. Finale pounds away with huge percussion hits. 85BPM
1:57 · 85 BPM
Phantom Pain (A)
Heavy grinding synth intro builds into powerful percussion line and low brass. Orchestra and choir build to finale. 100BPM
2:48 · 100 BPM
Phantom Pain (B)
Heavy grinding synth intro builds into powerful percussion line and low brass. Orchestra builds to finale. 100BPM
2:48 · 100 BPM
Fall of Mother Base (A)
Hits, running strings and distorted textures intro builds into big orchestral and choir theme. Massive multi hit finale. 95BPM
2:22 · 95 BPM
Fall of Mother Base (B)
Hits, running strings and distorted textures intro builds into big orchestral theme. Massive multi hit finale. 95BPM
2:22 · 95 BPM
Out For Blood (A)
Staccato intro with nasty bass guitar builds into solid orchestra and choir theme. 85BPM
2:27 · 85 BPM
Out For Blood (B)
Staccato intro with nasty bass guitar builds into solid orchestral theme. 85BPM
2:27 · 85 BPM
Enemy In Our Sights
Insistent orchestra, percussion and synth are unrelenting in this quest to take down the mark. 97BPM
3:22 · 97 BPM
Taken By Force (A)
Heavy brass and brooding percussion punctuate as orchestra and choir keep building in intensity. 140BPM
2:17 · 140 BPM
Taken By Force (B)
Heavy brass and brooding percussion punctuate as the orchestra keeps building in intensity. 140BPM
2:17 · 140 BPM
Crash Lander (A)
Low synth pulse intro with big percussion develops into big orchestral and choral theme. 80BPM
2:40 · 80 BPM
Crash Lander (B)
Low synth pulse intro with big percussion develops into big orchestral theme. 80BPM
2:40 · 80 BPM
Gloria Sonus (A)
Poignant strings and vocal intro builds into driving ochestra and choir. Reduces to hanging strings in the finale. 105BPM
2:38 · 105 BPM
Gloria Sonus (B)
Poignant strings and vocal intro builds into driving ochestra. Reduces to hanging strings in the finale. 105BPM
2:38 · 105 BPM